Learn how to create this stunningly surreal image of a pair of cutlery in theater-like room with red velvet curtains. This artwork was inspired by the works of Salvador Dali. This tutorial will show you how to create a hardwood floor, blue-sky backdrop, and more.
Preview of Final Results

Tutorial Resources
- Old Wood Texture – kovik
- Formby Dunes 8 – Tasastock
- Curtain 04 – LunaNYXstock
- Bench 1 – bean stock
- Cutlery – teambo
Step 1: Create a New Photoshop Image File
Now, let’s start by creating a new image file, go to the Menu bar and click File > New, and then input the following values on their respective fields:
- Preset: Custom
- Width: 3000px
- Height: 3000px
- Resolution: 300pixels/inch
- Color Mode: RGB Color; 8 bit
- Background Contents: Transparent

Step 2: Create the Wooden Floor
In this step, we will be creating the wooden floor of our artwork. To start, let’s open “Old Wood Texture” by kovik. Once open, activate the Move tool by pressing V on your keyboard and then left-click on the wood texture while dragging it to our 3000×3000 pixel canvas.
Once that has been done, position it on the canvas as shown below:

Step 3
Next, we would need to resize the wood texture to properly play its part. First, activate the Transform tool by pressing Ctrl/Cmd + T, once this has been done, you’ll notice a series of squares surrounding the wood texture – that is the Transform tool.
Now, let’s resize the wood texture by following the instructions shown on the image below:

The result:

Step 4
Next, we will need to give the proper perspective for the floor. To do that, we would need the help of the Transform tool once again. Activate the Transform tool (Ctrl/Cmd + T) and then right click on the canvas to bring up the contextual menu. It should look like this:

Now, once activated, click on Perspective.

Let’s now fix the wood texture’s perspective!


Step 5
Next, we will now enhance the shadows on the wood texture. First let’s create a new layer above the wood texture by pressing Ctrl/Cmd + Shift + N. Once done, a box as shown below would appear:

Step 6
Now that we’ve also given this new layer a name, let us activate the Brush tool by pressing B. Before you proceed, make sure that the Brushes to be used are the default PS brushes. The default Photoshop brushes are shown on the image below, if that’s not what you see, then follow the instructions below:

Right click the canvas while a layer is selected and while the Brush tool (B) is activated and then click on the button highlighted below:

Then click on “Reset Brushes” from the contextual menu.

Now, that that is done input the following settings for our Brush tool (B):
- Brush size: 1300px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000
Note: #:000000 is the Brush’s color. You can change that by left-clicking on the Foreground color box.

The Color Picker box opens once you click the Foreground Color box.

Step 7
Now that the Brush tool’s color has been changed, we can now begin:

The result of that should be similar to this:

Step 8
Note: A single 15% Opacity stroke wouldn’t do the trick, you’d have to brush in several times to achieve that darkness. The reason for 15% Opacity is just to make the shadows gradual, not so strong, yet not so soft.
Next, let’s reduce the Brightness of the wood texture. To do that, left-click on the wood texture layer and then go to Image > Adjustments > Brightness/Contrast; once open, input the following:

The result:

STEP 9: Create the Painted Sky
In this step, we will be creating the wallpaper of the room – a painted sky background. To start, let’s open “Formby Dunes 8” by Tasastock. In this image, we would only be utilizing the sky, so how do we move only the sky part of the stock image? Easy – Rectangular Marquee Tool!
Activate the Rectangular Marquee Tool by pressing M.
Activate the Rectangular Marquee Tool by pressing M.

Now, let’s use the Rectangular Marquee tool on the sky of “Formby Dunes 8”:

Step 10
Once the selection area has been created, activate the Move tool (V) and drag the selected area (the sky) to our canvas. Put the sky above all the layers that we’ve created.

Position the sky on the 3000×3000 pixel canvas as shown on the image below:

Step 11
We now will make the sky look like a painted artwork; to do that, first left-click on the sky layer and then go to Filter > (show all menu items) > Artistic > Dry Brush. Once open, input the following:

The result of that should be similar to this:

Step 12
Once that is done, let’s now fix the shadows of the sky. To start, create a new layer above the sky layer (Ctrl/Cmd + Shift + N) and name it “Darken top portion of sky”.
Now, let’s activate the Brush tool (B) and then input the following:
- Brush size: 2000px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000
So, let’s start painting:

And the result of that should be similar to this:

Step 13: Create the Wallpaper Border
Now, we will be creating the wallpaper border. To start, activate the Rectangle Tool. See image below:

Step 14
Before creating the rectangle, first let’s set the color. To do that, make sure that the Rectangle Tool is active and then click on the box shown below:

Clicking that button will open the tab below; input the following on the # space.

Step 15
Now, let’s start making the wallpaper border.

The result of that should be similar to this:

Step 16
Finally, right click on the Shape 1 layer and then left-click on Rasterize Layer.

STEP 17: Create the Curtain
Now, we will be creating the red magical looking curtain of this eerie room. To start, open the stock image “Curtain 04” by LunaNYXstock. Next, activate the Move tool (V) and drag the curtain to our 3000x3000px canvas. Position it as shown below:

Next, activate the Transform tool (Ctrl/Cmd + T) and resize it as shown below:

The result of that should be similar to this:

Step 18
Now, that we’ve transformed the curtain to its proper size and positioned it on its proper location, it is time to remove the white curtain from it. To do that, we would need to use the Magnetic Lasso Tool (L) which easily sticks to the red curtain.

Now, let’s remove the white curtain background.

After pressing Delete, the result of that should be similar to this:

Step 19
Now, let’s adjust the lighting on the curtain. Create a new layer (Ctrl/Cmd + Shift + N) and put it above the curtain’s layer and then name it to “Darken Curtain”. Right click on Darken Curtain to activate the contextual menu and once open, click on Create Clipping Mask.

The Clipping Mask allows all the actions to be done only on the layer it is clipped on to.
Now, activate the Brush tool (B) and input the following:
- Brush size: 1400px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000
The Layer window should be looking like this now:

Step 20
Now, let’s paint on the Darken Curtain layer:

Note: To achieve the effect below, concentrate on the areas where the light wouldn’t pass through like the top portion, and the left and right sides.
The result should be similar to this:

Step 21
Next, let’s create the shadows under the curtain. Doing this will make the curtain look more realistic. To do that, let’s first create a new layer (Ctrl/Cmd+ Shift + N) and then name it “Shadow of Curtain”. Once the layer is created, drag this layer and pull it down the curtain layer.

Next, activate the Brush tool (B) and input the following:
- Brush size: 1500px
- Hardness: 0%
- Opacity: 25%
- Flow: 100%
- #: 000000
Now, we’re all set to paint!


The result of that should be similar to this:

Step 22: Create the Bench
In this step, we will be adding the bench in the middle of the room. To start, let’s open the stock image “Bench 1” by bean stock. Once open, we would need to cut the bench from its background and move it to our canvas and to do that we would need the Polygonal Lasso Tool (L).

Once that is done, let us now create the selection area around the bench.

Step 23
Activate the Move tool (V) and drag the image selected area (the bench) to our canvas. Put it above all the layers that we’ve created. Position it on the canvas as shown below:

Once you’ve removed the unwanted parts from the bench’s background, it should now look like this:

Once we’re done with that, we would need to adjust the lighting on the bench to make it look like it really is inside that room. To do that, first let’s create a new layer (Ctrl/Cmd + Shift +N) and then name it “Darken Bench”. Make sure that this new layer is above the Bench layer; next, right click on this newly created layer and then click on Create Clipping Mask.
Now, activate the Brush tool (B) and input the following:
- Brush size: 600px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000
Let’s paint!

The result of that should be similar to this:

Step 24
Next, let’s create a shadow under the bench. To start, create a new layer (Ctrl/Cmd + Shift + T) and then name it “bench shadow”. Make sure to put this layer below the bench layer so the brush’s paint would only appear below the bench.
Now, let’s start painting! Activate the Brush tool (B) and then input the following:
- Brush size: 60px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000
Let’s paint!

The result of that should be similar to this:

Step 25: Create the sitting Spoon
In this step, we will be adding the subject of our picture, the seemingly chatting spoon and fork. To start, let’s open “Cutlery” by teambo. Once open, activate the Polygonal Lasso Tool (L) and create a selection area around the spoon. Yes, let’s start with the spoon first.

Once you’ve made the selection area around the spoon, activate the Move tool (V) and then drag the spoon to our canvas. Make sure to put this layer above all the layers that we’ve made. Position the spoon on the canvas as shown below:

Next, activate the Transform tool (Ctrl/Cmd + T) and resize the spoon as shown below:

The resized result should be similar to this:

Step 26
Next, let’s make the spoon sit down. To do that, we will need to activate the Liquify tool. The Liquify tool can be found by clicking on Filter > Liquify. Once the Liquify tab has been opened input the following settings:
Tool Options
- Brush size: 259px
- Brush density: 50
- Brush Pressure: 100
- Brush Rate: 80
- Turbulent Jitter: 50
- Reconstruct Mode: Revert
- Stylus Pressure: Uncheck
- The rest – default

Now, let’s liquify it!



The result of that should be similar to this:

Step 27
Next, let’s create a new layer (Ctrl/Cmd + Shift + N) above the spoon layer and then create a clipping mask above him. Name this new layer as “Darken spoon”. Once done, activate the Brush tool (B) and input the following:
- Brush size: 400px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000

The result:

Step 28
Next, let’s create the shadow of the spoon. Create a new layer (Ctrl/Cmd + Shift + N) and then put it below the spoon layer. Name this layer as “spoon shadow”. Activate the Brush tool (B) and input the following:
- Brush size: 45px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000
Now, let’s paint!

The result:

Step 29: Create the sitting Fork
Like what we did in Step 6 for the spoon – activate the Polygonal Lasso Tool (L) and then create a selection area around the fork.

Step 30
Once done, activate the Move tool (V) and drag the fork to our canvas. Once on the canvas, make sure to put it above all the other layers. Position it as shown below:

Step 31
Next, activate the Transform tool (Ctrl/Cmd + T) and then resize the fork as shown below:

The result of that should be similar to this:

Step 32
Now, let’s activate the Liquify tool (Filter > Liquify) and then input the same settings as from the spoon.
Tool Options
- Brush size: 259px
- Brush density: 50
- Brush Pressure: 100
- Brush Rate: 80
- Turbulent Jitter: 50
- Reconstruct Mode: Revert
- Stylus Pressure: Uncheck
Now, let’s Liquify!


The result of that should be similar to this:

Step 33
Now, let’s create a new layer (Ctrl/Cmd + Shift + N) above the fork layer. Create a clipping mask for this layer and then name it “Darken fork”. Activate the Brush tool (B) and input the following:
- Brush size: 300px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000

The result:

Step 34
Next, let’s create the fork’s shadow. First, let’s create a new layer (Ctrl/Cmd + Shift + N) and put this new layer below the fork layer; name it as “fork’s shadow”.
Activate the Brush tool (B) and input the following:
- Brush size: 45px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000

The result of that should be similar to this:

Step 35: Enhance Color
Now, let’s enhance the color of our image. First, let’s create a Color Balance layer, from the Create New Fill/Adjustment layer button on the Layer window.
Take note that the adjustment layers we will be using in this step will all come from pressing the Create New Fill/Adjustment layer button.


Once open, input the following:

Step 36
Next, let’s create a Gradient Map adjustment layer.

When it opens, click on the Black and White Gradient Map:

Next, let’s create a Solid Color adjustment layer.

Once it is open, input the following on the # space:
#: 00072a

Step 37
Next, change the Blending mode and Opacity of this Solid Color layer to the following:
- Blending mode: Exclusion
- Opacity: 60%

The image should now be looking like this:

Step 38
Next, let’s create a Photo Filter adjustment layer:

Once opened, choose the following filter:

Step 39
Finally, let’s adjust the Offset. Create an Exposure adjustment layer.

Once it is open, input the following:

The resulting image should now be similar to this:

0 komentar:
Posting Komentar